Uses of Package
com.prineside.tdi2.scene2d.utils
Packages that use com.prineside.tdi2.scene2d.utils
Package
Description
The game itself.
Variants of
Ability
Abilities are what the player can use manually during the game (such things as a Fireball or Nuke).-
Classes in com.prineside.tdi2.scene2d.utils used by com.prineside.tdi2ClassDescriptionA drawable knows how to draw itself at a given rectangular size.Fired when an actor gains or loses keyboard or scroll focus.Drawable for a
TextureRegion
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Classes in com.prineside.tdi2.scene2d.utils used by com.prineside.tdi2.abilities
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Classes in com.prineside.tdi2.scene2d.utils used by com.prineside.tdi2.gameplayMods
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Classes in com.prineside.tdi2.scene2d.utils used by com.prineside.tdi2.gameplayMods.mods
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Classes in com.prineside.tdi2.scene2d.utils used by com.prineside.tdi2.items
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Classes in com.prineside.tdi2.scene2d.utils used by com.prineside.tdi2.managersClassDescriptionA drawable knows how to draw itself at a given rectangular size.Drawable for a
TextureRegion
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Classes in com.prineside.tdi2.scene2d.utils used by com.prineside.tdi2.scene2dClassDescriptionAllows a parent to set the area that is visible on a child actor to allow the child to cull when drawing itself.
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Classes in com.prineside.tdi2.scene2d.utils used by com.prineside.tdi2.scene2d.uiClassDescriptionA selection that supports range selection by knowing about the array of items being selected.Detects mouse over, mouse or finger touch presses, and clicks on an actor.Allows a parent to set the area that is visible on a child actor to allow the child to cull when drawing itself.A drawable knows how to draw itself at a given rectangular size.Provides methods for an actor to participate in layout and to provide a minimum, preferred, and maximum size.Manages selected objects.
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Classes in com.prineside.tdi2.scene2d.utils used by com.prineside.tdi2.scene2d.utilsClassDescriptionDrawable that stores the size information but doesn't draw anything.Fired when something in an actor has changed.The payload of a drag and drop operation.A source where a payload can be dragged from.A target where a payload can be dropped to.Detects mouse or finger touch drags on an actor.A drawable knows how to draw itself at a given rectangular size.Fired when an actor gains or loses keyboard or scroll focus.Drawable for a
NinePatch
.Manages selected objects.Drawable for aSprite
.Drawable for aTextureRegion
.Draws aTextureRegion
repeatedly to fill the area, instead of stretching it.A drawable that supports scale and rotation. -
Classes in com.prineside.tdi2.scene2d.utils used by com.prineside.tdi2.screens
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Classes in com.prineside.tdi2.scene2d.utils used by com.prineside.tdi2.ui.actorsClassDescriptionAllows a parent to set the area that is visible on a child actor to allow the child to cull when drawing itself.A drawable knows how to draw itself at a given rectangular size.Provides methods for an actor to participate in layout and to provide a minimum, preferred, and maximum size.
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Classes in com.prineside.tdi2.scene2d.utils used by com.prineside.tdi2.ui.componentsClassDescriptionAllows a parent to set the area that is visible on a child actor to allow the child to cull when drawing itself.A drawable knows how to draw itself at a given rectangular size.Provides methods for an actor to participate in layout and to provide a minimum, preferred, and maximum size.
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Classes in com.prineside.tdi2.scene2d.utils used by com.prineside.tdi2.utilsClassDescriptionDrawable that stores the size information but doesn't draw anything.A drawable knows how to draw itself at a given rectangular size.A drawable that supports scale and rotation.