Uses of Class
com.prineside.tdi2.scene2d.ui.Cell
Packages that use Cell
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Uses of Cell in com.prineside.tdi2.scene2d.ui
Methods in com.prineside.tdi2.scene2d.ui that return CellModifier and TypeMethodDescriptionTable.add()
Adds a cell without an actor.Table.add
(T actor) Adds a new cell to the table with the specified actor.Cell.align
(int align) Sets the alignment of the actor within the cell.Cell.bottom()
AddsAlign.bottom
and clearsAlign.top
for the alignment of the actor within the cell.Cell.center()
Sets the alignment of the actor within the cell toAlign.center
.Cell.clearActor()
Removes the current actor for the cell, if any.Cell.colspan
(int colspan) Table.columnDefaults
(int column) Gets the cell values that will be used as the defaults for all cells in the specified column.static Cell
Cell.defaults()
Returns the defaults to use for all cells.Table.defaults()
The cell values that will be used as the defaults for all cells.Cell.expand()
Sets expandX and expandY to 1.Cell.expand
(boolean x, boolean y) Sets expandX and expandY to 1 if true, 0 if false.Cell.expand
(int x, int y) Cell.expandX()
Sets expandX to 1.Cell.expandY()
Sets expandY to 1.Cell.fill()
Sets fillX and fillY to 1.Cell.fill
(boolean fill) Sets fillX and fillY to 1 if true, 0 if false.Cell.fill
(boolean x, boolean y) Sets fillX and fillY to 1 if true, 0 if false.Cell.fill
(float x, float y) Cell.fillX()
Sets fillX to 1.Cell.fillY()
Sets fillY to 1.Table.getCell
(T actor) Returns the cell for the specified actor in this table, or null.CheckBox.getImageCell()
ImageButton.getImageCell()
ImageTextButton.getImageCell()
ImageTextButton.getLabelCell()
TextButton.getLabelCell()
Cell.grow()
Sets expandX, expandY, fillX, and fillY to 1.Cell.growX()
Sets expandX and fillX to 1.Cell.growY()
Sets expandY and fillY to 1.Cell.height
(float height) Sets the minHeight, prefHeight, and maxHeight to the specified value.Sets the minHeight, prefHeight, and maxHeight to the specified value.Cell.left()
AddsAlign.left
and clearsAlign.right
for the alignment of the actor within the cell.Cell.maxHeight
(float maxHeight) If the maxHeight is 0, no maximum height is used.If the maxHeight is 0, no maximum height is used.Cell.maxSize
(float size) Sets the maxWidth and maxHeight to the specified value.Cell.maxSize
(float width, float height) Sets the maxWidth and maxHeight to the specified values.Sets the maxWidth and maxHeight to the specified value.Sets the maxWidth and maxHeight to the specified values.Cell.maxWidth
(float maxWidth) If the maxWidth is 0, no maximum width is used.If the maxWidth is 0, no maximum width is used.Cell.minHeight
(float minHeight) Cell.minSize
(float size) Sets the minWidth and minHeight to the specified value.Cell.minSize
(float width, float height) Sets the minWidth and minHeight to the specified values.Sets the minWidth and minHeight to the specified value.Sets the minWidth and minHeight to the specified values.Cell.minWidth
(float minWidth) Cell.pad
(float pad) Sets the padTop, padLeft, padBottom, and padRight to the specified value.Cell.pad
(float top, float left, float bottom, float right) Sets the padTop, padLeft, padBottom, and padRight to the specified value.Cell.padBottom
(float padBottom) Cell.padLeft
(float padLeft) Cell.padRight
(float padRight) Cell.padTop
(float padTop) Cell.prefHeight
(float prefHeight) Cell.prefHeight
(Value prefHeight) Cell.prefSize
(float size) Sets the prefWidth and prefHeight to the specified values.Cell.prefSize
(float width, float height) Sets the prefWidth and prefHeight to the specified value.Sets the prefWidth and prefHeight to the specified value.Sets the prefWidth and prefHeight to the specified values.Cell.prefWidth
(float prefWidth) Cell.right()
AddsAlign.right
and clearsAlign.left
for the alignment of the actor within the cell.Table.row()
Indicates that subsequent cells should be added to a new row and returns the cell values that will be used as the defaults for all cells in the new row.Cell.setActor
(A newActor) Sets the actor in this cell and adds the actor to the cell's table.Cell.size
(float size) Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified value.Cell.size
(float width, float height) Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified values.Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified value.Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified values.Cell.space
(float space) Sets the spaceTop, spaceLeft, spaceBottom, and spaceRight to the specified value.Cell.space
(float top, float left, float bottom, float right) The space cannot be < 0.Sets the spaceTop, spaceLeft, spaceBottom, and spaceRight to the specified value.Cell.spaceBottom
(float spaceBottom) The space cannot be < 0.Cell.spaceBottom
(Value spaceBottom) Cell.spaceLeft
(float spaceLeft) The space cannot be < 0.Cell.spaceRight
(float spaceRight) The space cannot be < 0.Cell.spaceRight
(Value spaceRight) Cell.spaceTop
(float spaceTop) The space cannot be < 0.Adds a new cell to the table with the specified actors in aStack
.Cell.top()
AddsAlign.top
and clearsAlign.bottom
for the alignment of the actor within the cell.Cell.uniform()
Sets uniformX and uniformY to true.Cell.uniform
(boolean uniform) Cell.uniform
(boolean x, boolean y) Cell.uniformX()
Sets uniformX to true.Cell.uniformY()
Sets uniformY to true.Cell.width
(float width) Sets the minWidth, prefWidth, and maxWidth to the specified value.Sets the minWidth, prefWidth, and maxWidth to the specified value.Methods in com.prineside.tdi2.scene2d.ui that return types with arguments of type Cell -
Uses of Cell in com.prineside.tdi2.ui.actors
Methods in com.prineside.tdi2.ui.actors that return Cell