Class SignalEvent

java.lang.Object
com.prineside.tdi2.events.SignalEvent
All Implemented Interfaces:
Event
Direct Known Subclasses:
GameDispose, GameLoad, GameStartLoad

public abstract class SignalEvent extends Object implements Event
Can't be canceled / stopped
  • Constructor Details

    • SignalEvent

      public SignalEvent()
  • Method Details

    • isStopped

      public final boolean isStopped()
      Specified by:
      isStopped in interface Event
      Returns:
      true if event is stopped by some of the listeners
    • stop

      public final void stop()
      Description copied from interface: Event
      Stop event propagation. When any listener stops the event, all of the remaining listeners down the chain will never be notified about it.
      Specified by:
      stop in interface Event