Uses of Class
com.prineside.tdi2.UserMap
Packages that use UserMap
Package
Description
The game itself.
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Uses of UserMap in com.prineside.tdi2
Methods in com.prineside.tdi2 that return UserMap -
Uses of UserMap in com.prineside.tdi2.managers
Methods in com.prineside.tdi2.managers that return UserMapModifier and TypeMethodDescriptionUserMapManager.addUserMap(String name) UserMapManager.getUserMap(String id) Methods in com.prineside.tdi2.managers that return types with arguments of type UserMapMethods in com.prineside.tdi2.managers with parameters of type UserMapModifier and TypeMethodDescriptionvoidScreenManager.goToMapEditorScreenUserMap(UserMap userMap) voidvoidScreenManager.startNewUserLevel(UserMap userMap, AbilitySelectionOverlay.SelectedAbilitiesConfiguration abilitiesConfiguration) -
Uses of UserMap in com.prineside.tdi2.managers.preferences.categories.progress
Methods in com.prineside.tdi2.managers.preferences.categories.progress that return types with arguments of type UserMapMethods in com.prineside.tdi2.managers.preferences.categories.progress with parameters of type UserMap -
Uses of UserMap in com.prineside.tdi2.screens
Methods in com.prineside.tdi2.screens with parameters of type UserMapModifier and TypeMethodDescriptionstatic voidGameScreen.configureSystemsBeforeSetup(GameSystemProvider S, AbilitySelectionOverlay.SelectedAbilitiesConfiguration abilitiesConfiguration, boolean canLootCases, boolean lootBoostEnabled, boolean rarityBoostEnabled, long gameStartTimestamp, BasicLevel basicLevel, UserMap userMap, DifficultyMode difficultyMode, int modeDifficultyMultiplier, GameStateSystem.GameMode gameMode, BossType[] allowedBossesForCustomMaps, ProgressManager.ProgressSnapshotForState progressSnapshot, ProgressManager.InventoryStatistics inventoryStatistics, DailyQuestManager.DailyQuestLevel dailyQuestLevel) Used by: - GameScreen.init() - GameStateSystem.continueSavedGame() (if continued with sync validator)Constructors in com.prineside.tdi2.screens with parameters of type UserMapModifierConstructorDescriptionGameScreen(UserMap userMap, DifficultyMode difficultyMode, int modeDifficultyMultiplier, AbilitySelectionOverlay.SelectedAbilitiesConfiguration abilitiesConfiguration, long gameStartTimestamp, BossType[] allowedBossesForCustomMaps, ProgressManager.ProgressSnapshotForState progressSnapshot, ProgressManager.InventoryStatistics inventoryStatistics) Used by: - ScreenManager.startNewUserLevel() - GameStateSystem.restartGame() - GameStateSystem.continueSavedGame() - GameStateSystem.startReplay() - GameStateSystem.headlessValidateGame()MapEditorScreen(UserMap userMap) -
Uses of UserMap in com.prineside.tdi2.systems
Fields in com.prineside.tdi2.systems declared as UserMapMethods in com.prineside.tdi2.systems with parameters of type UserMapModifier and TypeMethodDescriptionWaveSystem.generateWavesTimelineConfigurationUserMap(UserMap userMap, Map map, int startWave, WaveBossSupplier bossWaves)