Package com.prineside.tdi2.towers
Class VenomTower
java.lang.Object
com.prineside.tdi2.Registrable
com.prineside.tdi2.Building
com.prineside.tdi2.Tower
com.prineside.tdi2.towers.VenomTower
- All Implemented Interfaces:
KryoSerializable
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class com.prineside.tdi2.Tower
Tower.AbilityConfig, Tower.AimStrategy, Tower.Factory<T extends Tower>, Tower.FindEnemyFilter
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Field Summary
FieldsFields inherited from class com.prineside.tdi2.Tower
ABILITIES_COUNT, ABILITY_INDEX_POWERFUL, ABILITY_INDEX_SPECIAL, ABILITY_INDEX_ULTIMATE, ABILITY_NAMES, abilityAvailableParticleEffect, affectedByLoopAbility, aimStrategy, angle, attackDisabled, bonusCoinsBrought, bountyModifiersNearby, currentLevelExperience, damageGiven, DPS_STAT_INTERVAL, DPS_STAT_SLOTS, dpsDamage, dpsTime, enemiesKilled, experience, experienceGeneration, experienceMultiplier, id, installedAbilities, level, LEVEL_EXPERIENCE, LEVEL_EXPERIENCE_MILESTONES, loopAbilityDamageBuffer, MAX_LEVEL, MAX_UPGRADE_LEVEL, mdps, minRangeInPixels, moneySpentOn, nextLevelExperience, outOfOrder, powerBonuses, rangeInPixels, SHADOW_COLOR, shotCount, type
Fields inherited from class com.prineside.tdi2.Building
buildingType
Fields inherited from class com.prineside.tdi2.Registrable
S
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Method Summary
Modifier and TypeMethodDescriptionvoid
attack
(int shotsCount) float
calculateStat
(TowerStatType towerStatType) boolean
canAim()
void
void
drawGlitch
(Batch batch) int
getEnemyPriority
(Enemy enemy) 0 - lowest priority (with lowAimPriority) 10 - regular priorityfloat
float
void
void
void
boolean
void
update
(float deltaTime) void
Обновляет кэш текущих характеристик башни Так как характеристики обновляются, одновременно обновляется массив тайлов в радиусе пораженияvoid
Methods inherited from class com.prineside.tdi2.Tower
addExperience, applyDrawInterpolation, calculateXpLevel, canAbilityBeInstalled, canAttack, canAttackEnemy, canNewAbilityBeInstalled, cloneBuilding, customButtonAction, dispose, drawAbilitiesToCache, drawBase, drawBatchAdditive, drawHoveredRange, drawSelectedRange, drawWeapon, fillTowerMenu, findTarget, findTargetFiltered, getAttackDelay, getExpLevelStatBonusPercentage, getLevel, getLevelExperienceMilestone, getLevelForExperience, getLevelForExperienceFast, getMaxTowerLevel, getMaxUpgradeLevel, getMinRange, getPowerCombinedMultiplier, getRange, getSellPrice, getStartingLevel, getStartingPwr, getStat, getTarget, getUniqueStatDescription, getUpgradeLevel, getWalkCost, hasCustomButton, isAbilityInstalled, isCustomButtonNeedMapPoint, isOutOfOrder, isSellFullRefundStillActive, isStatAffectedByPower, loadFromJson, onAbilitySet, onPreSell, rotateAtPoint, rotateToAngle, sameAs, setAimStrategy, setExperience, setLevel, setRegistered, setTarget, setUnregistered, setUpgradeLevel, toJson, updateCustomButton, upgrade, upgradeToLevel
Methods inherited from class com.prineside.tdi2.Registrable
isRegistered
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Field Details
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ABILITY_FAST_SHELLS
public static final int ABILITY_FAST_SHELLS- See Also:
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ABILITY_ALIASES
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Method Details
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write
- Specified by:
write
in interfaceKryoSerializable
- Overrides:
write
in classTower
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read
- Specified by:
read
in interfaceKryoSerializable
- Overrides:
read
in classTower
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getWeaponTextures
- Specified by:
getWeaponTextures
in classTower
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canAim
public boolean canAim() -
shouldSearchForTarget
public boolean shouldSearchForTarget()- Overrides:
shouldSearchForTarget
in classTower
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attack
public void attack(int shotsCount) -
getUltimateChance
public float getUltimateChance() -
getPoisonousCloudRange
public float getPoisonousCloudRange() -
calculateStat
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updateCache
public void updateCache()Description copied from class:Tower
Обновляет кэш текущих характеристик башни Так как характеристики обновляются, одновременно обновляется массив тайлов в радиусе поражения- Overrides:
updateCache
in classTower
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placedOnMap
public void placedOnMap()- Overrides:
placedOnMap
in classTower
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removedFromMap
public void removedFromMap()- Overrides:
removedFromMap
in classTower
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update
public void update(float deltaTime) -
drawGlitch
- Overrides:
drawGlitch
in classTower
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drawBatch
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getEnemyPriority
Description copied from class:Tower
0 - lowest priority (with lowAimPriority) 10 - regular priority- Overrides:
getEnemyPriority
in classTower
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