Package com.prineside.tdi2.towers
Class VenomTower
java.lang.Object
com.prineside.tdi2.Registrable
com.prineside.tdi2.Building
com.prineside.tdi2.Tower
com.prineside.tdi2.towers.VenomTower
- All Implemented Interfaces:
KryoSerializable
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class com.prineside.tdi2.Tower
Tower.AbilityConfig, Tower.AimStrategy, Tower.Factory<T extends Tower>, Tower.FindEnemyFilter -
Field Summary
FieldsFields inherited from class com.prineside.tdi2.Tower
ABILITIES_COUNT, ABILITY_INDEX_POWERFUL, ABILITY_INDEX_SPECIAL, ABILITY_INDEX_ULTIMATE, ABILITY_NAMES, abilityAvailableParticleEffect, affectedByLoopAbility, aimStrategy, angle, attackDisabled, bonusCoinsBrought, bountyModifiersNearby, currentLevelExperience, damageGiven, DPS_STAT_INTERVAL, DPS_STAT_SLOTS, dpsDamage, dpsTime, enemiesKilled, experience, experienceGeneration, experienceMultiplier, id, installedAbilities, level, LEVEL_EXPERIENCE, LEVEL_EXPERIENCE_MILESTONES, loopAbilityDamageBuffer, MAX_LEVEL, MAX_UPGRADE_LEVEL, mdps, minRangeInPixels, moneySpentOn, nextLevelExperience, outOfOrder, powerBonuses, rangeInPixels, SHADOW_COLOR, shotCount, typeFields inherited from class com.prineside.tdi2.Building
buildingTypeFields inherited from class com.prineside.tdi2.Registrable
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Method Summary
Modifier and TypeMethodDescriptionvoidattack(int shotsCount) floatcalculateStat(TowerStatType towerStatType) booleancanAim()voidvoiddrawGlitch(Batch batch) intgetEnemyPriority(Enemy enemy) 0 - lowest priority (with lowAimPriority) 10 - regular priorityfloatfloatvoidvoidvoidbooleanvoidupdate(float deltaTime) voidОбновляет кэш текущих характеристик башни Так как характеристики обновляются, одновременно обновляется массив тайлов в радиусе пораженияvoidMethods inherited from class com.prineside.tdi2.Tower
addExperience, applyDrawInterpolation, calculateXpLevel, canAbilityBeInstalled, canAttack, canAttackEnemy, canNewAbilityBeInstalled, cloneBuilding, customButtonAction, dispose, drawAbilitiesToCache, drawBase, drawBatchAdditive, drawHoveredRange, drawSelectedRange, drawWeapon, fillTowerMenu, findTarget, findTargetFiltered, getAttackDelay, getExpLevelStatBonusPercentage, getLevel, getLevelExperienceMilestone, getLevelForExperience, getLevelForExperienceFast, getMaxTowerLevel, getMaxUpgradeLevel, getMinRange, getPowerCombinedMultiplier, getRange, getSellPrice, getStartingLevel, getStartingPwr, getStat, getTarget, getUniqueStatDescription, getUpgradeLevel, getWalkCost, hasCustomButton, isAbilityInstalled, isCustomButtonNeedMapPoint, isOutOfOrder, isSellFullRefundStillActive, isStatAffectedByPower, loadFromJson, onAbilitySet, onPreSell, rotateAtPoint, rotateToAngle, sameAs, setAimStrategy, setExperience, setLevel, setRegistered, setTarget, setUnregistered, setUpgradeLevel, toJson, updateCustomButton, upgrade, upgradeToLevelMethods inherited from class com.prineside.tdi2.Registrable
isRegistered
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Field Details
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ABILITY_FAST_SHELLS
public static final int ABILITY_FAST_SHELLS- See Also:
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ABILITY_ALIASES
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Method Details
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write
- Specified by:
writein interfaceKryoSerializable- Overrides:
writein classTower
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read
- Specified by:
readin interfaceKryoSerializable- Overrides:
readin classTower
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getWeaponTextures
- Specified by:
getWeaponTexturesin classTower
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canAim
public boolean canAim() -
shouldSearchForTarget
public boolean shouldSearchForTarget()- Overrides:
shouldSearchForTargetin classTower
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attack
public void attack(int shotsCount) -
getUltimateChance
public float getUltimateChance() -
getPoisonousCloudRange
public float getPoisonousCloudRange() -
calculateStat
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updateCache
public void updateCache()Description copied from class:TowerОбновляет кэш текущих характеристик башни Так как характеристики обновляются, одновременно обновляется массив тайлов в радиусе поражения- Overrides:
updateCachein classTower
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placedOnMap
public void placedOnMap()- Overrides:
placedOnMapin classTower
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removedFromMap
public void removedFromMap()- Overrides:
removedFromMapin classTower
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update
public void update(float deltaTime) -
drawGlitch
- Overrides:
drawGlitchin classTower
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drawBatch
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getEnemyPriority
Description copied from class:Tower0 - lowest priority (with lowAimPriority) 10 - regular priority- Overrides:
getEnemyPriorityin classTower
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