Package com.prineside.tdi2.towers
Class FreezingTower
java.lang.Object
com.prineside.tdi2.Registrable
com.prineside.tdi2.Building
com.prineside.tdi2.Tower
com.prineside.tdi2.towers.FreezingTower
- All Implemented Interfaces:
KryoSerializable
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class com.prineside.tdi2.Tower
Tower.AbilityConfig, Tower.AimStrategy, Tower.Factory<T extends Tower>, Tower.FindEnemyFilter -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final String[]static final intstatic final intstatic final intstatic final floatstatic final floatstatic final floatstatic final floatFields inherited from class com.prineside.tdi2.Tower
ABILITIES_COUNT, ABILITY_INDEX_POWERFUL, ABILITY_INDEX_SPECIAL, ABILITY_INDEX_ULTIMATE, ABILITY_NAMES, abilityAvailableParticleEffect, affectedByLoopAbility, aimStrategy, angle, attackDisabled, bonusCoinsBrought, bountyModifiersNearby, currentLevelExperience, damageGiven, DPS_STAT_INTERVAL, DPS_STAT_SLOTS, dpsDamage, dpsTime, enemiesKilled, experience, experienceGeneration, experienceMultiplier, id, installedAbilities, level, LEVEL_EXPERIENCE, LEVEL_EXPERIENCE_MILESTONES, loopAbilityDamageBuffer, MAX_LEVEL, MAX_UPGRADE_LEVEL, mdps, minRangeInPixels, moneySpentOn, nextLevelExperience, outOfOrder, powerBonuses, rangeInPixels, SHADOW_COLOR, shotCount, typeFields inherited from class com.prineside.tdi2.Building
buildingTypeFields inherited from class com.prineside.tdi2.Registrable
S -
Method Summary
Modifier and TypeMethodDescriptionfloatcalculateStat(TowerStatType towerStatType) booleancanAim()voidvoidvoidbooleanvoidupdate(float deltaTime) voidОбновляет кэш текущих характеристик башни Так как характеристики обновляются, одновременно обновляется массив тайлов в радиусе пораженияvoidMethods inherited from class com.prineside.tdi2.Tower
addExperience, applyDrawInterpolation, attack, calculateXpLevel, canAbilityBeInstalled, canAttack, canAttackEnemy, canNewAbilityBeInstalled, cloneBuilding, customButtonAction, dispose, drawAbilitiesToCache, drawBase, drawBatchAdditive, drawGlitch, drawHoveredRange, drawSelectedRange, drawWeapon, fillTowerMenu, findTarget, findTargetFiltered, getAttackDelay, getEnemyPriority, getExpLevelStatBonusPercentage, getLevel, getLevelExperienceMilestone, getLevelForExperience, getLevelForExperienceFast, getMaxTowerLevel, getMaxUpgradeLevel, getMinRange, getPowerCombinedMultiplier, getRange, getSellPrice, getStartingLevel, getStartingPwr, getStat, getTarget, getUniqueStatDescription, getUpgradeLevel, getWalkCost, hasCustomButton, isAbilityInstalled, isCustomButtonNeedMapPoint, isOutOfOrder, isSellFullRefundStillActive, isStatAffectedByPower, loadFromJson, onAbilitySet, onPreSell, placedOnMap, rotateAtPoint, rotateToAngle, sameAs, setAimStrategy, setExperience, setLevel, setRegistered, setTarget, setUnregistered, setUpgradeLevel, toJson, updateCustomButton, upgrade, upgradeToLevelMethods inherited from class com.prineside.tdi2.Registrable
isRegistered
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Field Details
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SPECIAL_ABILITY_RANGE
public static final float SPECIAL_ABILITY_RANGE- See Also:
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MONITORED_TARGET_FREEZING_BONUS
public static final float MONITORED_TARGET_FREEZING_BONUS- See Also:
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ABILITY_COLD_EVAPORATION
public static final int ABILITY_COLD_EVAPORATION- See Also:
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ABILITY_SLOW_FREEZING
public static final int ABILITY_SLOW_FREEZING- See Also:
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ABILITY_MONITORING_SYSTEM
public static final int ABILITY_MONITORING_SYSTEM- See Also:
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ABILITY_ALIASES
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GAIN_EXP_COEFF
public static final float GAIN_EXP_COEFF- See Also:
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SNOWBALL_ACCUMULATION_TIME
public static final float SNOWBALL_ACCUMULATION_TIME- See Also:
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Method Details
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write
- Specified by:
writein interfaceKryoSerializable- Overrides:
writein classTower
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read
- Specified by:
readin interfaceKryoSerializable- Overrides:
readin classTower
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getWeaponTextures
- Specified by:
getWeaponTexturesin classTower
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canAim
public boolean canAim() -
shouldSearchForTarget
public boolean shouldSearchForTarget()- Overrides:
shouldSearchForTargetin classTower
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calculateStat
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updateCache
public void updateCache()Description copied from class:TowerОбновляет кэш текущих характеристик башни Так как характеристики обновляются, одновременно обновляется массив тайлов в радиусе поражения- Overrides:
updateCachein classTower
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removedFromMap
public void removedFromMap()- Overrides:
removedFromMapin classTower
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update
public void update(float deltaTime) -
drawBatch
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