Uses of Class
com.prineside.tdi2.scene2d.utils.TextureRegionDrawable
Packages that use TextureRegionDrawable
Package
Description
The game itself.
Variants of 
Ability
 Abilities are what the player can use manually during the game (such things as a Fireball or Nuke).- 
Uses of TextureRegionDrawable in com.prineside.tdi2
Methods in com.prineside.tdi2 that return TextureRegionDrawableModifier and TypeMethodDescriptionabstract TextureRegionDrawableAbility.Factory.getIconDrawable() - 
Uses of TextureRegionDrawable in com.prineside.tdi2.abilities
Methods in com.prineside.tdi2.abilities that return TextureRegionDrawableModifier and TypeMethodDescriptionBallLightningAbility.BallLightningAbilityFactory.getIconDrawable()BlizzardAbility.BlizzardAbilityFactory.getIconDrawable()BulletWallAbility.BulletWallAbilityFactory.getIconDrawable()FireballAbility.FireballAbilityFactory.getIconDrawable()FirestormAbility.FirestormAbilityFactory.getIconDrawable()LoicAbility.LoicAbilityFactory.getIconDrawable()LoopAbility.RepeatAbilityFactory.getIconDrawable()MagnetAbility.MagnetAbilityFactory.getIconDrawable()NukeAbility.NukeAbilityFactory.getIconDrawable()OverloadAbility.OverloadAbilityFactory.getIconDrawable()SmokeBombAbility.SmokeBombAbilityFactory.getIconDrawable()ThunderAbility.ThunderAbilityFactory.getIconDrawable()WindstormAbility.WindstormAbilityFactory.getIconDrawable() - 
Uses of TextureRegionDrawable in com.prineside.tdi2.managers
Methods in com.prineside.tdi2.managers that return TextureRegionDrawableModifier and TypeMethodDescriptionAssetManager.getDrawable(String regionAlias) Возвращает всегда один и тот же Drawable с указанным алиасом региона. - 
Uses of TextureRegionDrawable in com.prineside.tdi2.scene2d.utils
Subclasses of TextureRegionDrawable in com.prineside.tdi2.scene2d.utilsModifier and TypeClassDescriptionclassDraws aTextureRegionrepeatedly to fill the area, instead of stretching it.Constructors in com.prineside.tdi2.scene2d.utils with parameters of type TextureRegionDrawableModifierConstructorDescriptionTextureRegionDrawable(TextureRegionDrawable drawable) TiledDrawable(TextureRegionDrawable drawable)