Uses of Class
com.prineside.tdi2.scene2d.Event
Packages that use Event
Package
Description
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Uses of Event in com.prineside.tdi2.scene2d
Subclasses of Event in com.prineside.tdi2.scene2dModifier and TypeClassDescriptionclass
Event for actor input: touch, mouse, touch/mouse actor enter/exit, mouse scroll, and keyboard events.Methods in com.prineside.tdi2.scene2d with parameters of type EventModifier and TypeMethodDescriptionboolean
Sets this actor as the eventtarget
and propagates the event to this actor and ascendants as necessary.boolean
Try to handle the given event, if it is applicable.boolean
Try to handle the given event, if it is anInputEvent
.boolean
Notifies this actor's listeners of the event. -
Uses of Event in com.prineside.tdi2.scene2d.actions
Classes in com.prineside.tdi2.scene2d.actions with type parameters of type EventModifier and TypeClassDescriptionclass
CountdownEventAction<T extends Event>
An EventAction that is complete once it receives X number of events.class
EventAction<T extends Event>
Adds a listener to the actor for a specific event type and does not complete untilEventAction.handle(Event)
returns true. -
Uses of Event in com.prineside.tdi2.scene2d.utils
Subclasses of Event in com.prineside.tdi2.scene2d.utilsModifier and TypeClassDescriptionstatic class
Fired when something in an actor has changed.static class
Fired when an actor gains or loses keyboard or scroll focus.Methods in com.prineside.tdi2.scene2d.utils with parameters of type Event -
Uses of Event in com.prineside.tdi2.ui.events
Subclasses of Event in com.prineside.tdi2.ui.eventsMethods in com.prineside.tdi2.ui.events with parameters of type Event -
Uses of Event in com.prineside.tdi2.utils
Methods in com.prineside.tdi2.utils with parameters of type Event