Uses of Class
com.prineside.tdi2.managers.ReplayManager.ReplayRecord
Packages that use ReplayManager.ReplayRecord
Package
Description
The game itself.
- 
Uses of ReplayManager.ReplayRecord in com.prineside.tdi2
Methods in com.prineside.tdi2 with parameters of type ReplayManager.ReplayRecordModifier and TypeMethodDescriptionstatic voidHeadlessReplayValidationGame.headlessValidateGame(ReplayManager.ReplayRecord replayRecord, ObjectConsumer<GameStateSystem.ReplayValidationResult> validationResultHandler)  - 
Uses of ReplayManager.ReplayRecord in com.prineside.tdi2.managers
Methods in com.prineside.tdi2.managers that return ReplayManager.ReplayRecordModifier and TypeMethodDescriptionstatic ReplayManager.ReplayRecordReplayManager.ReplayRecord.fromBytes(byte[] buffer, int offset, int size) static ReplayManager.ReplayRecordReplayManager.ReplayRecord.fromCompactString(String str) static ReplayManager.ReplayRecordReplayManager.ReplayRecord.fromState(GameSystemProvider S) Method parameters in com.prineside.tdi2.managers with type arguments of type ReplayManager.ReplayRecordModifier and TypeMethodDescriptionvoidReplayManager.loadAndStoreBestReplayFromServer(String levelName, ObjectConsumer<ReplayManager.ReplayRecord> cb)  - 
Uses of ReplayManager.ReplayRecord in com.prineside.tdi2.systems
Fields in com.prineside.tdi2.systems declared as ReplayManager.ReplayRecordModifier and TypeFieldDescriptionGameStateSystem.headlessValidatedReplayRecordGameStateSystem.ReplayValidationResult.replayRecordStateSystem.replayRecordMethods in com.prineside.tdi2.systems that return ReplayManager.ReplayRecordMethods in com.prineside.tdi2.systems with parameters of type ReplayManager.ReplayRecordModifier and TypeMethodDescriptionstatic voidGameStateSystem.startReplay(ReplayManager.ReplayRecord replayRecord) static voidGameStateSystem.startReplayAsRealRun(ReplayManager.ReplayRecord replayRecord, boolean realRun) Constructors in com.prineside.tdi2.systems with parameters of type ReplayManager.ReplayRecordModifierConstructorDescriptionReplayValidationResult(GameStateSystem.ReplayValidationResult.Result result, float timeSpent, int updatesPerSecond, int updates, int realWaves, long realScore, ReplayManager.ReplayRecord replayRecord) ReplayValidationResult(GameStateSystem.ReplayValidationResult.Result result, float timeSpent, int updatesPerSecond, int updates, int realWaves, long realScore, ReplayManager.ReplayRecord replayRecord, String cheatingReason)