Package com.prineside.tdi2.events
Class StoppableEvent
java.lang.Object
com.prineside.tdi2.events.StoppableEvent
- All Implemented Interfaces:
 Event
- Direct Known Subclasses:
 AbilitiesConfigChange,AbilityApply,AbilityStart,AbilityUseStart,AbilityUseStop,AddBuffToEnemy,BaseHealthChange,BestReplayLoadFromServer,BonusesReRoll,BonusPointsUpdate,BonusSelect,BonusStageRequirementMet,BonusStagesConfigSet,BuildingRemove,CancellableStoppableEvent,CoinsChange,CoreTileLevelUp,CoreTileUpgradeInstall,EnemyDespawn,EnemyDie,EnemyLootAdd,EnemyReachTarget,EnemySpawn,EnemyTakeDamage,EntryStateChange,ForceWaveAvailabilityChange,GameOver,GamePaused,GameResumed,GameSpeedChange,GameStateTick,GameValuesRecalculate,GateChange,HistoryUpdate,InventoryItemAdd,InventoryItemRemove,InventoryStackChange,IssuedItemsAdd,ItemDragPositionChange,ItemDragStart,ItemDragStop,MapDrawModeChange,MapEditorSelectionChange,MapSizeChange,MapValidationFail,MdpsUpdate,MinedResourcesChange,MinerBuild,MinerMineItem,MinerPlace,MinerRemove,MinerResourceChange,MinerSell,MinerUpgrade,ModifierBuild,ModifierCustomButtonPress,ModifierPlace,ModifierSell,MouseClick,MouseMove,NextWaveForce,PathfindingRebuild,PostRender,PreRender,ProjectileDespawn,ProjectileSpawn,RemoveBuffFromEnemy,Render,Render,RewardingAdBecameAvailable,RewardingAdRegistered,ScoreChange,ScreenResize,SelectionChange,StartRender,SystemsDispose,SystemsPostSetup,SystemsSetup,SystemsStateRestore,TileChange,TowerAbilityChange,TowerAimStrategyChange,TowerBuild,TowerCustomButtonPress,TowerExperienceChange,TowerLevelUp,TowerPlace,TowerPreSell,TowersDefaultAimStrategyChange,TowerSell,TowerUpgrade,UnitDespawn,UnitDie,UnitSpawn,VisibleDisplayFrameChange,WaveComplete,WaveStart,WaveStatusChange
Can be stopped, can't be canceled
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Constructor Summary
Constructors - 
Method Summary
 
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Constructor Details
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StoppableEvent
public StoppableEvent() 
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Method Details
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isStopped
public final boolean isStopped() - 
stop
public final void stop()Description copied from interface:EventStop event propagation. When any listener stops the event, all of the remaining listeners down the chain will never be notified about it. 
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