Class InputVoid

All Implemented Interfaces:
EventListener

public class InputVoid extends InputListener
  • Constructor Details

    • InputVoid

      public InputVoid()
  • Method Details

    • touchDown

      public boolean touchDown(InputEvent event, float x, float y, int pointer, int button)
      Description copied from class: InputListener
      Called when a mouse button or a finger touch goes down on the actor. If true is returned, this listener will have touch focus, so it will receive all touchDragged and touchUp events, even those not over this actor, until touchUp is received. Also when true is returned, the event is handled.
      Overrides:
      touchDown in class InputListener
      See Also:
    • mouseMoved

      public boolean mouseMoved(InputEvent event, float x, float y)
      Description copied from class: InputListener
      Called any time the mouse is moved when a button is not down. This event only occurs on the desktop. When true is returned, the event is handled.
      Overrides:
      mouseMoved in class InputListener
      See Also: