Class MapEditorInventoryMenu

java.lang.Object
com.prineside.tdi2.ui.components.MapEditorInventoryMenu
All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable

public class MapEditorInventoryMenu extends Object implements com.badlogic.gdx.utils.Disposable
  • Field Details

    • scrollPane

      public com.badlogic.gdx.scenes.scene2d.ui.ScrollPane scrollPane
    • cells

      public com.badlogic.gdx.utils.Array<MapEditorInventoryMenu.ItemSlot> cells
  • Constructor Details

  • Method Details

    • getSideMenu

      public SideMenu getSideMenu()
    • setItemDraggingMode

      public void setItemDraggingMode(boolean enabled)
    • addListener

      public void addListener(MapEditorInventoryMenu.MapEditorInventoryMenuListener listener)
    • removeListener

      public void removeListener(MapEditorInventoryMenu.MapEditorInventoryMenuListener listener)
    • clearListeners

      public void clearListeners()
    • isStagePointOnInventory

      public boolean isStagePointOnInventory(float x, float y)
    • setActiveTab

      public void setActiveTab(ItemSubcategoryType category)
    • deselectAll

      public void deselectAll()
    • isVisible

      public boolean isVisible()
    • rebuildItemList

      public void rebuildItemList()
    • rebuildSlot

      public void rebuildSlot(MapEditorInventoryMenu.ItemSlot slot, boolean forceIconRedraw)
    • rebuildSlot

      public void rebuildSlot(Item item, boolean forceIconRedraw)
    • dispose

      public void dispose()
      Description copied from interface: com.badlogic.gdx.utils.Disposable
      Releases all resources of this object.
      Specified by:
      dispose in interface com.badlogic.gdx.utils.Disposable