Package com.prineside.tdi2.systems
Class ModifierSystem
java.lang.Object
com.prineside.tdi2.Registrable
com.prineside.tdi2.GameSystem
com.prineside.tdi2.systems.ModifierSystem
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable,com.esotericsoftware.kryo.KryoSerializable
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final classstatic final class -
Field Summary
FieldsModifier and TypeFieldDescriptioncom.badlogic.gdx.utils.DelayedRemovalArray<Modifier>int[]int[]int[]Fields inherited from class com.prineside.tdi2.Registrable
S -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleanbuildModifier(ModifierType modifierType, int x, int y) voidbuildModifierAction(ModifierType modifierType) На текущем выбранном тайлеvoidbuildModifierAction(ModifierType modifierType, int x, int y) voidcustomModifierButtonAction(int x, int y, int mapX, int mapY) voidcustomModifierButtonAction(Modifier modifier, int mapX, int mapY) voiddispose()Releases all resources of this object.static voiddrawBatch(com.badlogic.gdx.graphics.g2d.Batch batch, Map map, float deltaTime, MapRenderingSystem.DrawMode drawMode) static voiddrawBatchAdditive(com.badlogic.gdx.graphics.g2d.Batch batch, Map map, float deltaTime, MapRenderingSystem.DrawMode drawMode) intgetBuildableModifiersCount(ModifierType modifierType) intgetBuildPrice(ModifierType modifierType) intgetMaxModifiersCount(ModifierType modifierType) getProcessor(ModifierType modifierType) booleanisRegistered(Modifier modifier) voidvoidread(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Input input) voidsellModifier(Modifier modifier) voidsellModifierAction(Modifier modifier) voidsetup()Произвести начальную настройку системы.voidupdate(float deltaTime) voidwrite(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Output output) Methods inherited from class com.prineside.tdi2.GameSystem
getFastStateHash, postSetup, profileUpdateMethods inherited from class com.prineside.tdi2.Registrable
isRegistered, setRegistered, setUnregistered
-
Field Details
-
modifiers
-
modifiersBuiltByType
public int[] modifiersBuiltByType -
modifiersBuiltByTypeAllTime
public int[] modifiersBuiltByTypeAllTime -
modifiersSoldByTypeAllTime
public int[] modifiersSoldByTypeAllTime
-
-
Constructor Details
-
ModifierSystem
public ModifierSystem()
-
-
Method Details
-
write
public void write(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Output output) - Specified by:
writein interfacecom.esotericsoftware.kryo.KryoSerializable- Overrides:
writein classRegistrable
-
read
public void read(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Input input) - Specified by:
readin interfacecom.esotericsoftware.kryo.KryoSerializable- Overrides:
readin classRegistrable
-
affectsGameState
public boolean affectsGameState()- Specified by:
affectsGameStatein classGameSystem
-
setup
public void setup()Description copied from class:GameSystemПроизвести начальную настройку системы. На момент вызова этого метода, systemProvider содержит объекты всех систем.- Overrides:
setupin classGameSystem
-
postStateRestore
public void postStateRestore()- Overrides:
postStateRestorein classGameSystem
-
getProcessor
-
isRegistered
-
getBuildPrice
-
getMaxModifiersCount
- Returns:
- количество майнеров, которые вообще могут быть построены
-
getBuildableModifiersCount
-
buildModifierAction
На текущем выбранном тайле -
buildModifierAction
-
customModifierButtonAction
-
customModifierButtonAction
public void customModifierButtonAction(int x, int y, int mapX, int mapY) -
buildModifier
-
sellModifierAction
-
sellModifier
-
dispose
public void dispose()Description copied from interface:com.badlogic.gdx.utils.DisposableReleases all resources of this object.- Specified by:
disposein interfacecom.badlogic.gdx.utils.Disposable- Overrides:
disposein classGameSystem
-
update
public void update(float deltaTime) - Overrides:
updatein classGameSystem
-
getSystemName
- Specified by:
getSystemNamein classGameSystem
-
drawBatch
public static void drawBatch(com.badlogic.gdx.graphics.g2d.Batch batch, Map map, float deltaTime, MapRenderingSystem.DrawMode drawMode) -
drawBatchAdditive
public static void drawBatchAdditive(com.badlogic.gdx.graphics.g2d.Batch batch, Map map, float deltaTime, MapRenderingSystem.DrawMode drawMode)
-