Package com.prineside.tdi2.projectiles
Class BulletWallProjectile
java.lang.Object
com.prineside.tdi2.Registrable
com.prineside.tdi2.Projectile
com.prineside.tdi2.CollidingProjectile
com.prineside.tdi2.projectiles.BulletWallProjectile
- All Implemented Interfaces:
 com.badlogic.gdx.utils.Pool.Poolable,com.esotericsoftware.kryo.KryoSerializable
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class com.prineside.tdi2.Projectile
Projectile.Factory<T extends Projectile> - 
Field Summary
Fields inherited from class com.prineside.tdi2.CollidingProjectile
drawAngle, drawPosition, flyTime, totalFlyTimeFields inherited from class com.prineside.tdi2.Projectile
id, position, RAYCAST_INTERVAL_MIN, typeFields inherited from class com.prineside.tdi2.Registrable
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Method Summary
Modifier and TypeMethodDescriptionvoiddraw(com.badlogic.gdx.graphics.g2d.Batch batch, float delta) booleanisDone()voidread(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Input input) voidreset()Resets the object for reuse.voidvoidsetup(float damage, com.badlogic.gdx.math.Vector2 start, com.badlogic.gdx.math.Vector2 end, float speed) voidupdate(float deltaTime) voidwrite(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Output output) Methods inherited from class com.prineside.tdi2.CollidingProjectile
applyDrawInterpolation, flyOnEnemy, hasReachedTargetMethods inherited from class com.prineside.tdi2.Projectile
getDamage, getPosition, hit, multiplyDamage, onDone, setDamage, setup, toStringMethods inherited from class com.prineside.tdi2.Registrable
isRegistered, setRegistered 
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Method Details
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write
public void write(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Output output) - Specified by:
 writein interfacecom.esotericsoftware.kryo.KryoSerializable- Overrides:
 writein classCollidingProjectile
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read
public void read(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Input input) - Specified by:
 readin interfacecom.esotericsoftware.kryo.KryoSerializable- Overrides:
 readin classCollidingProjectile
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setup
public void setup(float damage, com.badlogic.gdx.math.Vector2 start, com.badlogic.gdx.math.Vector2 end, float speed)  - 
setUnregistered
public void setUnregistered()- Overrides:
 setUnregisteredin classRegistrable
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update
public void update(float deltaTime) - Overrides:
 updatein classCollidingProjectile
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reset
public void reset()Description copied from interface:com.badlogic.gdx.utils.Pool.PoolableResets the object for reuse. Object references should be nulled and fields may be set to default values.- Specified by:
 resetin interfacecom.badlogic.gdx.utils.Pool.Poolable- Overrides:
 resetin classCollidingProjectile
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isDone
public boolean isDone()- Overrides:
 isDonein classCollidingProjectile- Returns:
 - true, если снаряд больше не нужен и может быть убран из системы
 
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draw
public void draw(com.badlogic.gdx.graphics.g2d.Batch batch, float delta) - Specified by:
 drawin classProjectile
 
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