Class LJ_GDX_graphics_g3d_utils.ShaderProvider_R.LIP

java.lang.Object
com.prineside.luaj.mapping.InterfaceProxy
com.prineside.luaj.mapping.parts.LJ_GDX_graphics_g3d_utils.ShaderProvider_R.LIP
All Implemented Interfaces:
com.badlogic.gdx.graphics.g3d.utils.ShaderProvider, com.badlogic.gdx.utils.Disposable, com.esotericsoftware.kryo.KryoSerializable
Enclosing class:
LJ_GDX_graphics_g3d_utils.ShaderProvider_R

public static class LJ_GDX_graphics_g3d_utils.ShaderProvider_R.LIP extends InterfaceProxy implements com.badlogic.gdx.graphics.g3d.utils.ShaderProvider
  • Method Details

    • dispose

      public void dispose()
      Description copied from interface: com.badlogic.gdx.utils.Disposable
      Releases all resources of this object.
      Specified by:
      dispose in interface com.badlogic.gdx.utils.Disposable
    • getShader

      public com.badlogic.gdx.graphics.g3d.Shader getShader(com.badlogic.gdx.graphics.g3d.Renderable p1)
      Description copied from interface: com.badlogic.gdx.graphics.g3d.utils.ShaderProvider
      Returns a Shader for the given Renderable. The RenderInstance may already contain a Shader, in which case the provider may decide to return that.
      Specified by:
      getShader in interface com.badlogic.gdx.graphics.g3d.utils.ShaderProvider
      Parameters:
      p1 - the Renderable
      Returns:
      the Shader to be used for the RenderInstance