Package com.prineside.luaj.mapping.parts
Class LJ_GDX_graphics_g3d_utils.ShaderProvider_R.LIP
java.lang.Object
com.prineside.luaj.mapping.InterfaceProxy
com.prineside.luaj.mapping.parts.LJ_GDX_graphics_g3d_utils.ShaderProvider_R.LIP
- All Implemented Interfaces:
com.badlogic.gdx.graphics.g3d.utils.ShaderProvider
,com.badlogic.gdx.utils.Disposable
,com.esotericsoftware.kryo.KryoSerializable
- Enclosing class:
- LJ_GDX_graphics_g3d_utils.ShaderProvider_R
public static class LJ_GDX_graphics_g3d_utils.ShaderProvider_R.LIP
extends InterfaceProxy
implements com.badlogic.gdx.graphics.g3d.utils.ShaderProvider
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Method Summary
Methods inherited from class com.prineside.luaj.mapping.InterfaceProxy
getLuaObj, read, write
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Method Details
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dispose
public void dispose()Description copied from interface:com.badlogic.gdx.utils.Disposable
Releases all resources of this object.- Specified by:
dispose
in interfacecom.badlogic.gdx.utils.Disposable
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getShader
public com.badlogic.gdx.graphics.g3d.Shader getShader(com.badlogic.gdx.graphics.g3d.Renderable p1) Description copied from interface:com.badlogic.gdx.graphics.g3d.utils.ShaderProvider
Returns aShader
for the givenRenderable
. The RenderInstance may already contain a Shader, in which case the provider may decide to return that.- Specified by:
getShader
in interfacecom.badlogic.gdx.graphics.g3d.utils.ShaderProvider
- Parameters:
p1
- the Renderable- Returns:
- the Shader to be used for the RenderInstance
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