Package com.prineside.luaj.mapping.parts
Class LJ_GDX_ai.RaycastCollisionDetector_FJ.LIP
java.lang.Object
com.prineside.luaj.mapping.InterfaceProxy
com.prineside.luaj.mapping.parts.LJ_GDX_ai.RaycastCollisionDetector_FJ.LIP
- All Implemented Interfaces:
 com.badlogic.gdx.ai.utils.RaycastCollisionDetector,com.esotericsoftware.kryo.KryoSerializable
- Enclosing class:
 - LJ_GDX_ai.RaycastCollisionDetector_FJ
 
public static class LJ_GDX_ai.RaycastCollisionDetector_FJ.LIP
extends InterfaceProxy
implements com.badlogic.gdx.ai.utils.RaycastCollisionDetector
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Method Summary
Modifier and TypeMethodDescriptionbooleancollides(com.badlogic.gdx.ai.utils.Ray p1) Casts the given ray to test if it collides with any objects in the game world.booleanfindCollision(com.badlogic.gdx.ai.utils.Collision p1, com.badlogic.gdx.ai.utils.Ray p2) Find the closest collision between the given input ray and the objects in the game world.Methods inherited from class com.prineside.luaj.mapping.InterfaceProxy
getLuaObj, read, write 
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Method Details
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collides
public boolean collides(com.badlogic.gdx.ai.utils.Ray p1) Description copied from interface:com.badlogic.gdx.ai.utils.RaycastCollisionDetectorCasts the given ray to test if it collides with any objects in the game world.- Specified by:
 collidesin interfacecom.badlogic.gdx.ai.utils.RaycastCollisionDetector- Parameters:
 p1- the ray to cast.- Returns:
 truein case of collision;falseotherwise.
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findCollision
public boolean findCollision(com.badlogic.gdx.ai.utils.Collision p1, com.badlogic.gdx.ai.utils.Ray p2) Description copied from interface:com.badlogic.gdx.ai.utils.RaycastCollisionDetectorFind the closest collision between the given input ray and the objects in the game world. In case of collision,outputCollisionwill contain the collision point and the normal vector of the obstacle at the point of collision.- Specified by:
 findCollisionin interfacecom.badlogic.gdx.ai.utils.RaycastCollisionDetector- Parameters:
 p1- the output collision.p2- the ray to cast.- Returns:
 truein case of collision;falseotherwise.
 
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