Package com.prineside.luaj.mapping.parts
Class LJ_GDX.Screen_AB.LIP
java.lang.Object
com.prineside.luaj.mapping.InterfaceProxy
com.prineside.luaj.mapping.parts.LJ_GDX.Screen_AB.LIP
- All Implemented Interfaces:
com.badlogic.gdx.Screen
,com.esotericsoftware.kryo.KryoSerializable
- Enclosing class:
- LJ_GDX.Screen_AB
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Method Summary
Modifier and TypeMethodDescriptionvoid
dispose()
Called when this screen should release all resources.void
hide()
Called when this screen is no longer the current screen for aGame
.void
pause()
void
render
(float p1) Called when the screen should render itself.void
resize
(int p1, int p2) void
resume()
void
show()
Called when this screen becomes the current screen for aGame
.Methods inherited from class com.prineside.luaj.mapping.InterfaceProxy
getLuaObj, read, write
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Method Details
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dispose
public void dispose()Description copied from interface:com.badlogic.gdx.Screen
Called when this screen should release all resources.- Specified by:
dispose
in interfacecom.badlogic.gdx.Screen
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hide
public void hide()Description copied from interface:com.badlogic.gdx.Screen
Called when this screen is no longer the current screen for aGame
.- Specified by:
hide
in interfacecom.badlogic.gdx.Screen
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pause
public void pause()- Specified by:
pause
in interfacecom.badlogic.gdx.Screen
- See Also:
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ApplicationListener.pause()
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render
public void render(float p1) Description copied from interface:com.badlogic.gdx.Screen
Called when the screen should render itself.- Specified by:
render
in interfacecom.badlogic.gdx.Screen
- Parameters:
p1
- The time in seconds since the last render.
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resize
public void resize(int p1, int p2) - Specified by:
resize
in interfacecom.badlogic.gdx.Screen
- See Also:
-
ApplicationListener.resize(int, int)
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resume
public void resume()- Specified by:
resume
in interfacecom.badlogic.gdx.Screen
- See Also:
-
ApplicationListener.resume()
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show
public void show()Description copied from interface:com.badlogic.gdx.Screen
Called when this screen becomes the current screen for aGame
.- Specified by:
show
in interfacecom.badlogic.gdx.Screen
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