Package com.prineside.tdi2.ui.actors
Class AbilitySlotButton
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.prineside.tdi2.ui.actors.AbilitySlotButton
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable
public class AbilitySlotButton
extends com.badlogic.gdx.scenes.scene2d.Group
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionint
getCount()
int
float
boolean
void
setAbility
(AbilityType abilityType) void
setCount
(int count) void
setGameEnergy
(float gameEnergy) Установить прогресс перезарядки навыка (от 0 до 1)void
setSelected
(boolean selected) void
update()
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group
act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, childrenChanged, clear, clear, clearChildren, clearChildren, computeTransform, debugAll, draw, drawChildren, drawDebug, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, hit, isTransform, localToDescendantCoordinates, removeActor, removeActor, removeActorAt, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor, toString
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebugBounds, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, sizeChanged, stageToLocalCoordinates, toBack, toFront
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Constructor Details
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AbilitySlotButton
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Method Details
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setGameEnergy
public void setGameEnergy(float gameEnergy) Установить прогресс перезарядки навыка (от 0 до 1) -
getGameEnergy
public float getGameEnergy() -
setAbility
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getAbility
- Returns:
- AbilityType или null
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setCount
public void setCount(int count) -
getCount
public int getCount() -
getEnergyCost
public int getEnergyCost() -
update
public void update() -
setSelected
public void setSelected(boolean selected) -
isSelected
public boolean isSelected()
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