Class LJ_GDX.TiledMapTile_BZ.LIP

java.lang.Object
com.prineside.luaj.mapping.InterfaceProxy
com.prineside.luaj.mapping.parts.LJ_GDX.TiledMapTile_BZ.LIP
All Implemented Interfaces:
com.badlogic.gdx.maps.tiled.TiledMapTile, com.esotericsoftware.kryo.KryoSerializable
Enclosing class:
LJ_GDX.TiledMapTile_BZ

public static class LJ_GDX.TiledMapTile_BZ.LIP extends InterfaceProxy implements com.badlogic.gdx.maps.tiled.TiledMapTile
  • Nested Class Summary

    Nested classes/interfaces inherited from interface com.badlogic.gdx.maps.tiled.TiledMapTile

    com.badlogic.gdx.maps.tiled.TiledMapTile.BlendMode
  • Field Summary

    Fields inherited from class com.prineside.luaj.mapping.InterfaceProxy

    luaObj
  • Method Summary

    Modifier and Type
    Method
    Description
    com.badlogic.gdx.maps.tiled.TiledMapTile.BlendMode
     
    int
     
    com.badlogic.gdx.maps.MapObjects
     
    float
     
    float
     
    com.badlogic.gdx.maps.MapProperties
     
    com.badlogic.gdx.graphics.g2d.TextureRegion
     
    void
    setBlendMode(com.badlogic.gdx.maps.tiled.TiledMapTile.BlendMode p1)
    Sets the TiledMapTile.BlendMode to use for rendering the tile
    void
    setId(int p1)
     
    void
    setOffsetX(float p1)
    Set the amount to offset the x position when rendering the tile
    void
    setOffsetY(float p1)
    Set the amount to offset the y position when rendering the tile
    void
    setTextureRegion(com.badlogic.gdx.graphics.g2d.TextureRegion p1)
    Sets the texture region used to render the tile

    Methods inherited from class com.prineside.luaj.mapping.InterfaceProxy

    getLuaObj, read, write

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Method Details

    • getBlendMode

      public com.badlogic.gdx.maps.tiled.TiledMapTile.BlendMode getBlendMode()
      Specified by:
      getBlendMode in interface com.badlogic.gdx.maps.tiled.TiledMapTile
      Returns:
      the TiledMapTile.BlendMode to use for rendering the tile
    • getId

      public int getId()
      Specified by:
      getId in interface com.badlogic.gdx.maps.tiled.TiledMapTile
    • getObjects

      public com.badlogic.gdx.maps.MapObjects getObjects()
      Specified by:
      getObjects in interface com.badlogic.gdx.maps.tiled.TiledMapTile
      Returns:
      collection of objects contained in the tile
    • getOffsetX

      public float getOffsetX()
      Specified by:
      getOffsetX in interface com.badlogic.gdx.maps.tiled.TiledMapTile
      Returns:
      the amount to offset the x position when rendering the tile
    • getOffsetY

      public float getOffsetY()
      Specified by:
      getOffsetY in interface com.badlogic.gdx.maps.tiled.TiledMapTile
      Returns:
      the amount to offset the y position when rendering the tile
    • getProperties

      public com.badlogic.gdx.maps.MapProperties getProperties()
      Specified by:
      getProperties in interface com.badlogic.gdx.maps.tiled.TiledMapTile
      Returns:
      tile's properties set
    • getTextureRegion

      public com.badlogic.gdx.graphics.g2d.TextureRegion getTextureRegion()
      Specified by:
      getTextureRegion in interface com.badlogic.gdx.maps.tiled.TiledMapTile
      Returns:
      texture region used to render the tile
    • setBlendMode

      public void setBlendMode(com.badlogic.gdx.maps.tiled.TiledMapTile.BlendMode p1)
      Description copied from interface: com.badlogic.gdx.maps.tiled.TiledMapTile
      Sets the TiledMapTile.BlendMode to use for rendering the tile
      Specified by:
      setBlendMode in interface com.badlogic.gdx.maps.tiled.TiledMapTile
      Parameters:
      p1 - the blend mode to use for rendering the tile
    • setId

      public void setId(int p1)
      Specified by:
      setId in interface com.badlogic.gdx.maps.tiled.TiledMapTile
    • setOffsetX

      public void setOffsetX(float p1)
      Description copied from interface: com.badlogic.gdx.maps.tiled.TiledMapTile
      Set the amount to offset the x position when rendering the tile
      Specified by:
      setOffsetX in interface com.badlogic.gdx.maps.tiled.TiledMapTile
    • setOffsetY

      public void setOffsetY(float p1)
      Description copied from interface: com.badlogic.gdx.maps.tiled.TiledMapTile
      Set the amount to offset the y position when rendering the tile
      Specified by:
      setOffsetY in interface com.badlogic.gdx.maps.tiled.TiledMapTile
    • setTextureRegion

      public void setTextureRegion(com.badlogic.gdx.graphics.g2d.TextureRegion p1)
      Description copied from interface: com.badlogic.gdx.maps.tiled.TiledMapTile
      Sets the texture region used to render the tile
      Specified by:
      setTextureRegion in interface com.badlogic.gdx.maps.tiled.TiledMapTile