Class LJ_GDX.MapRenderer_BL.LIP

java.lang.Object
com.prineside.luaj.mapping.InterfaceProxy
com.prineside.luaj.mapping.parts.LJ_GDX.MapRenderer_BL.LIP
All Implemented Interfaces:
com.badlogic.gdx.maps.MapRenderer, com.esotericsoftware.kryo.KryoSerializable
Enclosing class:
LJ_GDX.MapRenderer_BL

public static class LJ_GDX.MapRenderer_BL.LIP extends InterfaceProxy implements com.badlogic.gdx.maps.MapRenderer
  • Field Summary

    Fields inherited from class com.prineside.luaj.mapping.InterfaceProxy

    luaObj
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    Renders all the layers of a map.
    void
    render(int[] p1)
    Renders the given layers of a map.
    void
    setView(com.badlogic.gdx.graphics.OrthographicCamera p1)
    Sets the projection matrix and viewbounds from the given camera.
    void
    setView(com.badlogic.gdx.math.Matrix4 p1, float p2, float p3, float p4, float p5)
    Sets the projection matrix for rendering, as well as the bounds of the map which should be rendered.

    Methods inherited from class com.prineside.luaj.mapping.InterfaceProxy

    getLuaObj, read, write

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Method Details

    • render

      public void render()
      Description copied from interface: com.badlogic.gdx.maps.MapRenderer
      Renders all the layers of a map.
      Specified by:
      render in interface com.badlogic.gdx.maps.MapRenderer
    • render

      public void render(int[] p1)
      Description copied from interface: com.badlogic.gdx.maps.MapRenderer
      Renders the given layers of a map.
      Specified by:
      render in interface com.badlogic.gdx.maps.MapRenderer
      Parameters:
      p1 - the layers to render.
    • setView

      public void setView(com.badlogic.gdx.graphics.OrthographicCamera p1)
      Description copied from interface: com.badlogic.gdx.maps.MapRenderer
      Sets the projection matrix and viewbounds from the given camera. If the camera changes, you have to call this method again. The viewbounds are taken from the camera's position and viewport size as well as the scale. This method will only work if the camera's direction vector is (0,0,-1) and its up vector is (0, 1, 0), which are the defaults.
      Specified by:
      setView in interface com.badlogic.gdx.maps.MapRenderer
      Parameters:
      p1 - the OrthographicCamera
    • setView

      public void setView(com.badlogic.gdx.math.Matrix4 p1, float p2, float p3, float p4, float p5)
      Description copied from interface: com.badlogic.gdx.maps.MapRenderer
      Sets the projection matrix for rendering, as well as the bounds of the map which should be rendered. Make sure that the frustum spanned by the projection matrix coincides with the viewbounds.
      Specified by:
      setView in interface com.badlogic.gdx.maps.MapRenderer