Package com.prineside.tdi2.ui.actors
Class RadialSprite
java.lang.Object
com.prineside.tdi2.ui.actors.RadialSprite
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Drawable
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
draw
(com.badlogic.gdx.graphics.g2d.Batch batch, float x, float y, float angle) void
draw
(com.badlogic.gdx.graphics.g2d.Batch batch, float x, float y, float width, float height) Draws this drawable at the specified bounds.void
draw
(com.badlogic.gdx.graphics.g2d.Batch batch, float x, float y, float width, float height, float angle) float
getAngle()
float
float
float
float
float
com.badlogic.gdx.graphics.Texture
float
void
setAngle
(float angle) void
setBottomHeight
(float bottomHeight) void
setLeftWidth
(float leftWidth) void
setMinHeight
(float minHeight) void
setMinWidth
(float minWidth) void
setOrigin
(float x, float y) void
setRightWidth
(float rightWidth) void
setScale
(float x, float y) void
setTextureRegion
(com.badlogic.gdx.graphics.g2d.TextureRegion textureRegion) void
setTopHeight
(float topHeight)
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Constructor Details
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RadialSprite
public RadialSprite(com.badlogic.gdx.graphics.g2d.TextureRegion textureRegion)
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Method Details
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draw
public void draw(com.badlogic.gdx.graphics.g2d.Batch batch, float x, float y, float width, float height, float angle) -
draw
public void draw(com.badlogic.gdx.graphics.g2d.Batch batch, float x, float y, float angle) -
setOrigin
public void setOrigin(float x, float y) -
setScale
public void setScale(float x, float y) -
draw
public void draw(com.badlogic.gdx.graphics.g2d.Batch batch, float x, float y, float width, float height) Description copied from interface:com.badlogic.gdx.scenes.scene2d.utils.Drawable
Draws this drawable at the specified bounds. The drawable should be tinted withBatch.getColor()
, possibly by mixing its own color.- Specified by:
draw
in interfacecom.badlogic.gdx.scenes.scene2d.utils.Drawable
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getAngle
public float getAngle() -
setAngle
public void setAngle(float angle) -
getLeftWidth
public float getLeftWidth()- Specified by:
getLeftWidth
in interfacecom.badlogic.gdx.scenes.scene2d.utils.Drawable
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setLeftWidth
public void setLeftWidth(float leftWidth) - Specified by:
setLeftWidth
in interfacecom.badlogic.gdx.scenes.scene2d.utils.Drawable
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getRightWidth
public float getRightWidth()- Specified by:
getRightWidth
in interfacecom.badlogic.gdx.scenes.scene2d.utils.Drawable
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setRightWidth
public void setRightWidth(float rightWidth) - Specified by:
setRightWidth
in interfacecom.badlogic.gdx.scenes.scene2d.utils.Drawable
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getTopHeight
public float getTopHeight()- Specified by:
getTopHeight
in interfacecom.badlogic.gdx.scenes.scene2d.utils.Drawable
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setTopHeight
public void setTopHeight(float topHeight) - Specified by:
setTopHeight
in interfacecom.badlogic.gdx.scenes.scene2d.utils.Drawable
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getBottomHeight
public float getBottomHeight()- Specified by:
getBottomHeight
in interfacecom.badlogic.gdx.scenes.scene2d.utils.Drawable
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setBottomHeight
public void setBottomHeight(float bottomHeight) - Specified by:
setBottomHeight
in interfacecom.badlogic.gdx.scenes.scene2d.utils.Drawable
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getMinWidth
public float getMinWidth()- Specified by:
getMinWidth
in interfacecom.badlogic.gdx.scenes.scene2d.utils.Drawable
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setMinWidth
public void setMinWidth(float minWidth) - Specified by:
setMinWidth
in interfacecom.badlogic.gdx.scenes.scene2d.utils.Drawable
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getMinHeight
public float getMinHeight()- Specified by:
getMinHeight
in interfacecom.badlogic.gdx.scenes.scene2d.utils.Drawable
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setMinHeight
public void setMinHeight(float minHeight) - Specified by:
setMinHeight
in interfacecom.badlogic.gdx.scenes.scene2d.utils.Drawable
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getTexture
public com.badlogic.gdx.graphics.Texture getTexture() -
setTextureRegion
public void setTextureRegion(com.badlogic.gdx.graphics.g2d.TextureRegion textureRegion)
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