Package com.prineside.tdi2.ui.actors
Class AnimatedImage
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.ui.Widget
com.badlogic.gdx.scenes.scene2d.ui.Image
com.prineside.tdi2.ui.actors.AnimatedImage
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Layout
public class AnimatedImage
extends com.badlogic.gdx.scenes.scene2d.ui.Image
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Constructor Summary
ConstructorsConstructorDescriptionAnimatedImage
(com.badlogic.gdx.graphics.g2d.Animation<? extends com.badlogic.gdx.graphics.g2d.TextureRegion> animation) -
Method Summary
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Image
draw, getAlign, getDrawable, getImageHeight, getImageWidth, getImageX, getImageY, getMinHeight, getMinWidth, getPrefHeight, getPrefWidth, layout, setAlign, setDrawable, setDrawable, setScaling, toString
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Widget
getMaxHeight, getMaxWidth, invalidate, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, validate
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clear, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebug, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, hit, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, remove, removeAction, removeCaptureListener, removeListener, rotateBy, scaleBy, scaleBy, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
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Constructor Details
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AnimatedImage
public AnimatedImage(com.badlogic.gdx.graphics.g2d.Animation<? extends com.badlogic.gdx.graphics.g2d.TextureRegion> animation)
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Method Details
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act
public void act(float delta) Description copied from class:com.badlogic.gdx.scenes.scene2d.Actor
Updates the actor based on time. Typically this is called each frame byStage.act(float)
.The default implementation calls
Action.act(float)
on each action and removes actions that are complete.- Overrides:
act
in classcom.badlogic.gdx.scenes.scene2d.Actor
- Parameters:
delta
- Time in seconds since the last frame.
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