Class AnimatedImage

java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.ui.Widget
com.badlogic.gdx.scenes.scene2d.ui.Image
com.prineside.tdi2.ui.actors.AnimatedImage
All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Layout

public class AnimatedImage extends com.badlogic.gdx.scenes.scene2d.ui.Image
  • Constructor Summary

    Constructors
    Constructor
    Description
    AnimatedImage(com.badlogic.gdx.graphics.g2d.Animation<? extends com.badlogic.gdx.graphics.g2d.TextureRegion> animation)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    act(float delta)
    Updates the actor based on time.

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Image

    draw, getAlign, getDrawable, getImageHeight, getImageWidth, getImageX, getImageY, getMinHeight, getMinWidth, getPrefHeight, getPrefWidth, layout, setAlign, setDrawable, setDrawable, setScaling, toString

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Widget

    getMaxHeight, getMaxWidth, invalidate, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, validate

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor

    addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clear, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebug, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, hit, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, remove, removeAction, removeCaptureListener, removeListener, rotateBy, scaleBy, scaleBy, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
  • Constructor Details

    • AnimatedImage

      public AnimatedImage(com.badlogic.gdx.graphics.g2d.Animation<? extends com.badlogic.gdx.graphics.g2d.TextureRegion> animation)
  • Method Details

    • act

      public void act(float delta)
      Description copied from class: com.badlogic.gdx.scenes.scene2d.Actor
      Updates the actor based on time. Typically this is called each frame by Stage.act(float).

      The default implementation calls Action.act(float) on each action and removes actions that are complete.

      Overrides:
      act in class com.badlogic.gdx.scenes.scene2d.Actor
      Parameters:
      delta - Time in seconds since the last frame.