Package com.prineside.tdi2.towers
Class MissileTower
java.lang.Object
com.prineside.tdi2.Registrable
com.prineside.tdi2.Building
com.prineside.tdi2.Tower
com.prineside.tdi2.towers.MissileTower
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
,com.esotericsoftware.kryo.KryoSerializable
,ScheduledUpdater.Updatable
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final class
static class
Nested classes/interfaces inherited from class com.prineside.tdi2.Tower
Tower.AbilityConfig, Tower.AimStrategy, Tower.Factory<T extends Tower>, Tower.FindEnemyFilter
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Field Summary
Fields inherited from class com.prineside.tdi2.Tower
ABILITIES_COUNT, ABILITY_INDEX_POWERFUL, ABILITY_INDEX_SPECIAL, ABILITY_INDEX_ULTIMATE, ABILITY_NAMES, abilityAvailableParticleEffect, aimStrategy, angle, attackDisabled, bonusCoinsBrought, bountyModifiersNearby, currentLevelExperience, damageGiven, DPS_STAT_INTERVAL, DPS_STAT_SLOTS, dpsDamage, dpsTime, enemiesKilled, experience, experienceGeneration, experienceMultiplier, id, installedAbilities, LEVEL_EXPERIENCE, LEVEL_EXPERIENCE_MILESTONES, MAX_LEVEL, MAX_UPGRADE_LEVEL, mdps, minRangeInPixels, moneySpentOn, nextLevelExperience, outOfOrder, rangeInPixels, rangeInPixelsSqr, searchEnemiesHelper, SHADOW_COLOR, shotCount, type
Fields inherited from class com.prineside.tdi2.Building
buildingType
Fields inherited from class com.prineside.tdi2.Registrable
S
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Method Summary
Modifier and TypeMethodDescriptionvoid
attack
(int shotCount) boolean
canAim()
boolean
boolean
canAttackEnemy
(Enemy enemy) void
drawBase
(com.badlogic.gdx.graphics.g2d.SpriteCache spriteCache, int x, int y, MapRenderingSystem.DrawMode drawMode) void
drawBatch
(com.badlogic.gdx.graphics.g2d.Batch batch, float deltaTime) void
drawWeapon
(com.badlogic.gdx.graphics.g2d.Batch batch, float x, float y, float size, float deltaTime) float
float
float
float
getStat
(TowerStatType towerStatType) com.badlogic.gdx.utils.Array<TextureRegionConfig>
void
missileLostTarget
(MissileProjectile projectile) void
read
(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Input input) void
scheduledUpdate
(float deltaTime) void
setRegistered
(GameSystemProvider systemProvider) void
void
update
(float deltaTime) void
Обновляет кэш текущих характеристик башни Так как характеристики обновляются, одновременно обновляется массив тайлов в радиусе пораженияvoid
write
(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Output output) Methods inherited from class com.prineside.tdi2.Tower
addExperience, applyDrawInterpolation, canAbilityBeInstalled, canNewAbilityBeInstalled, cloneBuilding, customButtonAction, dispose, drawBatchAdditive, drawGlitch, drawHoveredRange, drawSelectedRange, fillTowerMenu, findTarget, findTarget, getCachedStatBuffed, getEnemyPriority, getExpLevelStatBonusPercentage, getLevel, getLevelForExperience, getMaxTowerLevel, getMaxUpgradeLevel, getPowerCombinedMultiplier, getRange, getSellPrice, getStartingLevel, getStatBuffed, getStatCacheState, getTarget, getUniqueStatDescription, getUpgradeLevel, hasCustomButton, isAbilityInstalled, isCustomButtonNeedMapPoint, isOutOfOrder, isSellFullRefundStillActive, isStatAffectedByPower, loadFromJson, onAbilitySet, onPreSell, placedOnMap, registerNearbyModifier, removedFromMap, rotateTo, rotateTo, scheduledUpdatableGetId, scheduledUpdatableSetId, setAimStrategy, setExperience, setTarget, setTile, setUpgradeLevel, shouldSearchForTarget, toJson, traverseTilesInRange, unregisterNearbyModifier, updateCustomButton, upgrade, upgrade
Methods inherited from class com.prineside.tdi2.Registrable
isRegistered
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Method Details
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write
public void write(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Output output) -
read
public void read(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Input input) -
setRegistered
- Overrides:
setRegistered
in classTower
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setUnregistered
public void setUnregistered()- Overrides:
setUnregistered
in classTower
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getWeaponTextures
- Specified by:
getWeaponTextures
in classTower
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getMinRange
public float getMinRange()- Overrides:
getMinRange
in classTower
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canAim
public boolean canAim() -
getAttackDelay
public float getAttackDelay()- Overrides:
getAttackDelay
in classTower
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canAttack
public boolean canAttack() -
canAttackEnemy
- Overrides:
canAttackEnemy
in classTower
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attack
public void attack(int shotCount) -
missileLostTarget
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getStat
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updateCache
public void updateCache()Description copied from class:Tower
Обновляет кэш текущих характеристик башни Так как характеристики обновляются, одновременно обновляется массив тайлов в радиусе поражения- Overrides:
updateCache
in classTower
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drawBase
public void drawBase(com.badlogic.gdx.graphics.g2d.SpriteCache spriteCache, int x, int y, MapRenderingSystem.DrawMode drawMode) -
drawWeapon
public void drawWeapon(com.badlogic.gdx.graphics.g2d.Batch batch, float x, float y, float size, float deltaTime) - Overrides:
drawWeapon
in classTower
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getScheduledUpdateInterval
public float getScheduledUpdateInterval()- Overrides:
getScheduledUpdateInterval
in classTower
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scheduledUpdate
public void scheduledUpdate(float deltaTime) - Specified by:
scheduledUpdate
in interfaceScheduledUpdater.Updatable
- Overrides:
scheduledUpdate
in classTower
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update
public void update(float deltaTime) -
drawBatch
public void drawBatch(com.badlogic.gdx.graphics.g2d.Batch batch, float deltaTime)
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